Bandit

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Bandits are a fairly common, and in some cases, accepted sight all across Kahara. Rarely in groups of less than four, Bandits can present either a decent threat to a small group of travelers, or a much greater one to a well laden caravan ripe with goods for the taking. Several key points along The Enchanted Path have bandit operated toll booths which at this point in time are so well armed and well established, that many simply opt to pay the fee for passing as part of operation costs. Bandits can be of any sentient race found in Kahara.

Bandit Pets

Sometimes groups or individual bandits will have some form of pet. Most often these will be wolves, large dogs, or even large cats, but can sometimes also range into things like birds. While more apt to listen to commands and adhere to training, a bandit's pet has no advantage in attacking over their wild counterparts.

Common Bandit

Common bandits are just that - a somewhat above average man or woman on the wrong side of the law with a range of combat abilities. Some may have been born into, or absorbed into the lifestyle since youth, while others may be failed mercenaries or from other walks of life with a similar theme of failure who gave up on trying to remain on the straight and narrow to make a living through other means. They are usually garbed in leather armour, with weapons of an average craftsmanship.

Bandit Leader

Bandit leaders are, in effect, not much different to their underlings in terms of skill and strength. However, they are often recognizable by a slightly higher quality of weapon and armour, though they too are still most often in leathers of some form, though more likely to be studded than their underlings. If they are lucky, they may have some sort of minorly enchanted weapon and a command of some common spells.