Difference between revisions of "Code of Conduct"

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#Authority characters have easier access to the Elite and Patron traits, but this also means their actions in character are under more intense scrutiny and it is possible to lose these traits through in character misconduct. Authority characters, more than other characters, are bound to more obligations and rules than those without authority, such as the case with nobles.
 
#Authority characters have easier access to the Elite and Patron traits, but this also means their actions in character are under more intense scrutiny and it is possible to lose these traits through in character misconduct. Authority characters, more than other characters, are bound to more obligations and rules than those without authority, such as the case with nobles.
  
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==Player Run Plot Guidelines==
 +
We want players to feel like they are able to run a wide range of plots on Kahara. Unfortunately the power in running plots comes with potential for amuse and so we need to have guidelines for what kinds of plots need approval and what kind need banned.
 +
 +
Note that should a plot need approval, logs need to be posted on the wiki.
 +
===Player Plot Approval Required===
 +
Players need to get approval for the following kinds of plots:
 +
 +
#Plots meant to severely damage an established group or organization
 +
#Plots which cause serious damage or destruction to an established location (so a planned barfight would be fine, initiating a fire in the bar is not)
 +
#Plots where the planned length is more than a month
 +
#Plots which involve special magic not noted in the normal ruleset
 +
#Plots where NPCs will be targeting specific players
 +
#Player run plots which cover matters which need approval must have the logs posted.
 +
 +
===Banned Player Plots===
 +
The following player plot types are banned on Kingdoms of Kahara:
 +
 +
#Rape/sexual assault plots are banned, as indicated in the general code of conduct.
 +
#Plots which are designed to resolve core setting conflicts.
 +
#Plots which are designed to target specific players while avoiding responsibility with one's own character.
 +
#Plots which are designed with a general desire to keep one's own character safe while still benefitting from the events of the plot.
 +
 +
==PC Death Guidelines==
 +
PCs can die on Kingdoms of Kahara, but we understand players invest quite a bit in their characters and we don't want it to be a frequent occurrence. To that end, we've created a few rules on defining when a PC is dead as well as additional protections for players to minimize unnecessary PC death.
 +
 +
#Players who hit 0 hp are incapacitated, but not dead.
 +
#Players at 0 hp will die within four rounds if not attended to by either field medicine, or the Stabilize spell. Once one of these is applied the PC will not die unless further harm comes to them.
 +
#NPCs are to avoid finishing off players at 0 hp so long as there are other active threats.
 +
#Should a PC wish to kill another PC, they need to make one final attack with the PC they desire to kill at 0 hp. This is the deathblow. Thus characters can't simply die "on accident."
 +
#PCs can not die due to non-malicious failed healing rolls.
 +
 +
Additionally all PC deaths will be audited by staff. To assist with this, the onus is on the player of the PC killing another PC to post a log of the scene to the wiki within 48 hours. If this is not done, it can be ruled the PC survived. Note that a raw log sent to staff can be sufficient for an initial investigation should a player not have time over the next couple of days but it is expected an edited log is posted to the wiki as soon as possible.
 
[[Category:Game Rules]]
 
[[Category:Game Rules]]

Revision as of 20:07, 26 June 2021

Kingdoms of Kahara Code of Conduct

These are general rules which apply across the game.

  1. Don’t harass fellow players.
  2. Plots and backstories involving or centered around rape are not allowed on Kingdoms of Kahara.
  3. Explicit sexual RP is not allowed. Should a scene progress to a point where such activity would happen, players should "fade to black."
  4. Do not use abusive or hateful language out of character.
  5. When you make a character on Kingdoms of Kahara, you understand you are consenting to things happening to your character that you may not have planned. Ideally should a player want to enact a major event upon another player they should discuss it and agree. However this is not always possible, in which case skill rolls will be used to adjudicate the situation.

If a player believes these rules are being violated they should report it to staff, ideally with keywords and a date and time the issue happened. We maintain command logs for the safety and security of the game, we can check. Screenshots can also help, but for security reasons system logs will take precedence.

Violations of the code of conduct can lead to a range of disciplinary actions up to and including temporary and permanent bans.

Specific Rules

Specific rules cover more specialized areas of policy.

Character Making Rules

General Characters

  1. Characters without special traits such as Elite or Patron will be evaluated on a "shall approve" basis. This means characters will generally be approved unless we have a reason to deny the application.

Alt Policy

  1. Kingdoms of Kahara doesn't have an arbitrary limit on how many characters a player may have, but players should make a good faith effort to keep their characters active.
  2. Alts should not give material aid to each other and should avoid significant interactions.

Authority Character Rules

Whether noble or wielding some other form of major authority over other characters (authority characters), we have a couple things to keep in mind for these characters.

  1. It is up to the discretion of the staff whether or not we want to approve authority characters at any given time. Consult staff before trying to make one.
  2. Unlike general characters, applications for authority characters will be subject to more stringent requirements for background and concept.
  3. Authority characters are expected to generate RP above and beyond what we expect of other characters. Those with more authority will be expected to generate more RP than those with less.
  4. If you feel you are no longer able to play an authority character you have, consult staff to try and figure out what to do with the character. We don't want any PCs under your character's authority to be stuck if you won't be around.
  5. Authority characters have easier access to the Elite and Patron traits, but this also means their actions in character are under more intense scrutiny and it is possible to lose these traits through in character misconduct. Authority characters, more than other characters, are bound to more obligations and rules than those without authority, such as the case with nobles.

Player Run Plot Guidelines

We want players to feel like they are able to run a wide range of plots on Kahara. Unfortunately the power in running plots comes with potential for amuse and so we need to have guidelines for what kinds of plots need approval and what kind need banned.

Note that should a plot need approval, logs need to be posted on the wiki.

Player Plot Approval Required

Players need to get approval for the following kinds of plots:

  1. Plots meant to severely damage an established group or organization
  2. Plots which cause serious damage or destruction to an established location (so a planned barfight would be fine, initiating a fire in the bar is not)
  3. Plots where the planned length is more than a month
  4. Plots which involve special magic not noted in the normal ruleset
  5. Plots where NPCs will be targeting specific players
  6. Player run plots which cover matters which need approval must have the logs posted.

Banned Player Plots

The following player plot types are banned on Kingdoms of Kahara:

  1. Rape/sexual assault plots are banned, as indicated in the general code of conduct.
  2. Plots which are designed to resolve core setting conflicts.
  3. Plots which are designed to target specific players while avoiding responsibility with one's own character.
  4. Plots which are designed with a general desire to keep one's own character safe while still benefitting from the events of the plot.

PC Death Guidelines

PCs can die on Kingdoms of Kahara, but we understand players invest quite a bit in their characters and we don't want it to be a frequent occurrence. To that end, we've created a few rules on defining when a PC is dead as well as additional protections for players to minimize unnecessary PC death.

  1. Players who hit 0 hp are incapacitated, but not dead.
  2. Players at 0 hp will die within four rounds if not attended to by either field medicine, or the Stabilize spell. Once one of these is applied the PC will not die unless further harm comes to them.
  3. NPCs are to avoid finishing off players at 0 hp so long as there are other active threats.
  4. Should a PC wish to kill another PC, they need to make one final attack with the PC they desire to kill at 0 hp. This is the deathblow. Thus characters can't simply die "on accident."
  5. PCs can not die due to non-malicious failed healing rolls.

Additionally all PC deaths will be audited by staff. To assist with this, the onus is on the player of the PC killing another PC to post a log of the scene to the wiki within 48 hours. If this is not done, it can be ruled the PC survived. Note that a raw log sent to staff can be sufficient for an initial investigation should a player not have time over the next couple of days but it is expected an edited log is posted to the wiki as soon as possible.